I was fortunate enough to be invited to the 45th Cinema Jam down in London last Monday, where the feature guest was Rogue One editor Colin Goudie.
It was a fascinating evening, specifically for industry insiders (so no camera’s or audio) that allowed Colin to go into the intricacies of editing for television, film, drama’s and documentaries.
FEP: At what stage did you start working on Rogue One?
CG: I started working on the story reel for Rogue One in 2014. One mistake I commonly see writers make is inserting a sentence into the script such as: ‘shuttle lands on planet‘ but they don’t account for the fact that it takes a lot longer on screen than just reading that sentence. So, the idea was to use other films to see how long the action scenes last. It’s a very good mental exercise to time out the script properly.
I went to Lucasfilm and started ripping off scenes from as many films as I could. Then I got some concept artists feeding in sketches and I’d add that on the screen too. At Lucasfilm I also had access to all the John William archives. This story reel was designed for Gareth – nobody will ever see it!