How The Rise of Skywalker brought Maz Kanata to animatronic life

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Every Star Wars film brings with it technological advances, as the demands of the story require leaps forward in the processes of bringing those ideas to the screen. In recent decades, those steps have largely been perceived to only be in the digital realm, but as Neal Scanlan explains, not every advance is in pixels. Take Maz Kanata, who changed from a digital creation in The Force Awakens and The Last Jedi to a physical, on-set animatronic in The Rise of Skywalker.

“In many ways she is the most advanced animatronic that I believe, certainly, that we’ve ever made. In so many ways she was the most advanced from the way that she was performed… She’s a highly mechanized animatronic.”

Impressive, but the point of having an on-set animatronic is surely to help the actors and director embed into the scene. How do modern animatronics advance the process?

“The major thing was that often when we do something in animatronics, we perform that character almost in a remote situation. So the character may be there in front of the camera, but the puppeteers are somewhere else. In this case, we used a data suit that was worn by a puppeteer and as that person would move, Maz would mimic it. There was a puppeteer who was responsible for the dialogue, and there was a puppeteer responsible for the eye line and the expressions. Those puppeteers could be right next to J.J., and they could see Maz and they could be in the scene.”

Maz in Rise is more than ‘just’ an animatronic, she marks yet another step in the advancement of practical effects and animatronics, ones that can deliver a nuanced performance in real time.

“She represented more to us than just an animatronic. She represented bringing the animatronic very much more intimately into the scene. And obviously because it was involved with the Leia sequences, that was something that J.J. had pushed us to try and do as well. He wanted those that were involved in those sequences to be intimately involved, and that included the animatronics.”

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and has been a presence online since webpage Fanta War in 1996. He is the EiC and Daily Content Manager of Fantha Tracks and currently contributes to ILM.com, SkywalkerSound.com, Star Wars – Das Offizielle Magazin, Journal of the Whills and Starburst Magazine, having previously contributed to magazines Star Wars Insider, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, partworks Build Darth Vader, Star Wars Encyclopedia, and Build The Millennium Falcon, and websites Jedi.net, Jedi News, StarWars.com, Lightsabre.co.uk, and Wirezone. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015 (hosting it four times), and is the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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Every Star Wars film brings with it technological advances, as the demands of the story require leaps forward in the processes of bringing those ideas to the screen. In recent decades, those steps have largely been perceived to only be in the digital realm, but as Neal Scanlan explains, not every advance is in pixels. Take Maz Kanata, who changed from a digital creation in The Force Awakens and The Last Jedi to a physical, on-set animatronic in The Rise of Skywalker.

“In many ways she is the most advanced animatronic that I believe, certainly, that we’ve ever made. In so many ways she was the most advanced from the way that she was performed… She’s a highly mechanized animatronic.”

Impressive, but the point of having an on-set animatronic is surely to help the actors and director embed into the scene. How do modern animatronics advance the process?

“The major thing was that often when we do something in animatronics, we perform that character almost in a remote situation. So the character may be there in front of the camera, but the puppeteers are somewhere else. In this case, we used a data suit that was worn by a puppeteer and as that person would move, Maz would mimic it. There was a puppeteer who was responsible for the dialogue, and there was a puppeteer responsible for the eye line and the expressions. Those puppeteers could be right next to J.J., and they could see Maz and they could be in the scene.”

Maz in Rise is more than ‘just’ an animatronic, she marks yet another step in the advancement of practical effects and animatronics, ones that can deliver a nuanced performance in real time.

“She represented more to us than just an animatronic. She represented bringing the animatronic very much more intimately into the scene. And obviously because it was involved with the Leia sequences, that was something that J.J. had pushed us to try and do as well. He wanted those that were involved in those sequences to be intimately involved, and that included the animatronics.”

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and has been a presence online since webpage Fanta War in 1996. He is the EiC and Daily Content Manager of Fantha Tracks and currently contributes to ILM.com, SkywalkerSound.com, Star Wars – Das Offizielle Magazin, Journal of the Whills and Starburst Magazine, having previously contributed to magazines Star Wars Insider, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, partworks Build Darth Vader, Star Wars Encyclopedia, and Build The Millennium Falcon, and websites Jedi.net, Jedi News, StarWars.com, Lightsabre.co.uk, and Wirezone. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015 (hosting it four times), and is the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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