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HomeNewsLook at the ILM VFX of The Mandalorian season two

Look at the ILM VFX of The Mandalorian season two

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For the production of Season 2, ILM and its vendors utilized a mix of old and new techniques to bring each episode to life. With 5,000 visual effects shots across eight episodes, that’s no small feat. The iconic effects house increased the physical size of the StageCraft LED Volume, which would again be used for over half of all scenes, and this season also marked the debut of ILM’s state-of-the-art real-time cinema render engine Helios; the high-resolution, high-fidelity engine was used for all final pixel rendering displayed on the StageCraft LED Volume.

In addition to digital wizardry, practical effects played a huge role in realizing the world of The Mandalorian Season 2, as envisioned by Jon Favreau and Dave Filoni. To populate the galactic cast of characters, Favreau and Filoni collaborated with production designer Doug Chiang and his team of artists in the Lucasfilm Art Department, who created all manner of designs. From there, John Rosegrant’s team at Legacy Effects constructed over 100 puppeteered creatures, droids, and animatronic masks, including a 10-foot-high rideable bantha puppet. Practical miniatures and motion-control photography made scale-model ships fly, and miniature set extensions brought ILM’s StageCraft LED Volume images into our world; the legendary Phil Tippett also returned to the galaxy far, far away, with Tippett Studio animating the haunting scrap walkers of the Karthon Chop Fields with stop motion — the same technique utilized for Star Wars: The Empire Strikes Back’s AT-ATs.

Who knows what ILM will dream up next?

SourceILM VFX
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Fundraiser -

Look at the ILM VFX of The Mandalorian season two

-

- Advertisement -

For the production of Season 2, ILM and its vendors utilized a mix of old and new techniques to bring each episode to life. With 5,000 visual effects shots across eight episodes, that’s no small feat. The iconic effects house increased the physical size of the StageCraft LED Volume, which would again be used for over half of all scenes, and this season also marked the debut of ILM’s state-of-the-art real-time cinema render engine Helios; the high-resolution, high-fidelity engine was used for all final pixel rendering displayed on the StageCraft LED Volume.

In addition to digital wizardry, practical effects played a huge role in realizing the world of The Mandalorian Season 2, as envisioned by Jon Favreau and Dave Filoni. To populate the galactic cast of characters, Favreau and Filoni collaborated with production designer Doug Chiang and his team of artists in the Lucasfilm Art Department, who created all manner of designs. From there, John Rosegrant’s team at Legacy Effects constructed over 100 puppeteered creatures, droids, and animatronic masks, including a 10-foot-high rideable bantha puppet. Practical miniatures and motion-control photography made scale-model ships fly, and miniature set extensions brought ILM’s StageCraft LED Volume images into our world; the legendary Phil Tippett also returned to the galaxy far, far away, with Tippett Studio animating the haunting scrap walkers of the Karthon Chop Fields with stop motion — the same technique utilized for Star Wars: The Empire Strikes Back’s AT-ATs.

Who knows what ILM will dream up next?

SourceILM VFX
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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