Fantasy Flight Games give us a first look at the Separatist Alliance Fleet Starter for Star Wars: Armada

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The Separatist fleet was a mighty machine, led by a cunning strategist and Fantasy Flight Games give us a look at that fleet in the Separatist Alliance Fleet Starter for Star Wars: Armada.

“You may fire when ready.”
–Count Dooku, Star Wars™: The Clone Wars

The Separatist Alliance is on the offensive, deploying their massive droid armies to planets throughout the galaxy in an all-out effort to destabilize the Republic. Before they can get these troops on the ground, however, they must first win the fight in space. To do this, they make use of massive battle fleets, hoping to overwhelm the Republic with warships.

With Star Wars™: Armada exploring the Clone Wars for the first time, you’ll soon have the chance to take command of these formidable Separatist navies with the Separatist Alliance Fleet Starter!

On top of adding more ships to your collection, this Fleet Starter gives you your first taste of the Separatist Alliance faction, inviting you to begin building your Separatist fleets with iconic characters and upgrades. Everything begins with a Munificent-class Frigate miniature and two Hardcell-class Transport miniatures that form the foundation of your fleets. The Separatist Alliance is well known for its starfighters, of course, and you’ll also find four squadrons of Vulture-class Droid Fighters ready to launch into battle.

Alongside these miniatures, you’ll also find all the tools you need to outfit and equip them for any scenario. Not only do six ship cards outline two different variants of each capital ship, but two squadron cards invite you to field either generic Vulture-class Droid Fighters or the more powerful Haor Chall Prototypes. Finally, 20 upgrade cards give you the power to assign some of the Separatist Alliance’s most iconic characters and weapons to your ships.

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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The Separatist fleet was a mighty machine, led by a cunning strategist and Fantasy Flight Games give us a look at that fleet in the Separatist Alliance Fleet Starter for Star Wars: Armada.

“You may fire when ready.”
–Count Dooku, Star Wars™: The Clone Wars

The Separatist Alliance is on the offensive, deploying their massive droid armies to planets throughout the galaxy in an all-out effort to destabilize the Republic. Before they can get these troops on the ground, however, they must first win the fight in space. To do this, they make use of massive battle fleets, hoping to overwhelm the Republic with warships.

With Star Wars™: Armada exploring the Clone Wars for the first time, you’ll soon have the chance to take command of these formidable Separatist navies with the Separatist Alliance Fleet Starter!

On top of adding more ships to your collection, this Fleet Starter gives you your first taste of the Separatist Alliance faction, inviting you to begin building your Separatist fleets with iconic characters and upgrades. Everything begins with a Munificent-class Frigate miniature and two Hardcell-class Transport miniatures that form the foundation of your fleets. The Separatist Alliance is well known for its starfighters, of course, and you’ll also find four squadrons of Vulture-class Droid Fighters ready to launch into battle.

Alongside these miniatures, you’ll also find all the tools you need to outfit and equip them for any scenario. Not only do six ship cards outline two different variants of each capital ship, but two squadron cards invite you to field either generic Vulture-class Droid Fighters or the more powerful Haor Chall Prototypes. Finally, 20 upgrade cards give you the power to assign some of the Separatist Alliance’s most iconic characters and weapons to your ships.

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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