Music from the Star Wars galaxy: Janina Gavankar and Gordy Haab talk Star Wars: Battlefront II

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Battlefront II voice over performer Janina Gavankar catches up with Star Wars composer Gordy Haab over at Grok Nation to discuss his Star Wars musical journey.

JG: I know! Okay, okay. Alright. So, now you get a call to do Battlefront II. What information are you given before you start composing? Are you told the general idea of the story?

GH: Battlefront II has two parts, basically: There’s the multiplayer side of the game, and then there’s the single-player campaign, which was much more intensive from a musical standpoint than the multi-player because it was story-driven. So, I had a very early script when I started writing music. For a video game, the composer typically comes on in the middle of the schedule, whereas for a film, they come in at the very end, usually looking at an edited picture and writing music to the picture. At the point that I started writing, I still had no visuals. So I was just going off of the script.

JG: That’s crazy! Did they even tell you who was playing who or anything?

GH: I didn’t know that until about a month into the writing process. And I purposely stayed away from writing anything that had to do with Iden until I knew who was playing the role, until I had some visuals, and until I was able to really fully understand the arc of the character, because it’s so important that that theme is able to translate through multiple emotions, since that’s the biggest arc in the storyline. But for other characters, for more static characters like Garrick, Iden’s father, I wrote those themes first. And then Iden’s theme was actually somewhat of a variation on Garrick’s theme, but it has more of an upreaching, ascending shape to it.

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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Battlefront II voice over performer Janina Gavankar catches up with Star Wars composer Gordy Haab over at Grok Nation to discuss his Star Wars musical journey.

JG: I know! Okay, okay. Alright. So, now you get a call to do Battlefront II. What information are you given before you start composing? Are you told the general idea of the story?

GH: Battlefront II has two parts, basically: There’s the multiplayer side of the game, and then there’s the single-player campaign, which was much more intensive from a musical standpoint than the multi-player because it was story-driven. So, I had a very early script when I started writing music. For a video game, the composer typically comes on in the middle of the schedule, whereas for a film, they come in at the very end, usually looking at an edited picture and writing music to the picture. At the point that I started writing, I still had no visuals. So I was just going off of the script.

JG: That’s crazy! Did they even tell you who was playing who or anything?

GH: I didn’t know that until about a month into the writing process. And I purposely stayed away from writing anything that had to do with Iden until I knew who was playing the role, until I had some visuals, and until I was able to really fully understand the arc of the character, because it’s so important that that theme is able to translate through multiple emotions, since that’s the biggest arc in the storyline. But for other characters, for more static characters like Garrick, Iden’s father, I wrote those themes first. And then Iden’s theme was actually somewhat of a variation on Garrick’s theme, but it has more of an upreaching, ascending shape to it.

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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