Star Wars Jedi: Fallen Order is a game with a lot of moving parts, and its release has seen gamers across the planet dive into the story of Cal Kestis as he strives to learn the ways of the Force. While story is always front and centre in the minds of the games creators, crafting a cinematic experience was just as important.
“Every discipline in the development team really collaborated and came together. You had the concept and art teams creating environments, making them feel authentic to Star Wars; I had story going into each of these areas; and then [level designer] Jeff [Mager] was looking at opportunities to create different challenges within the world. Everything wove together, from the mechanics to the story.”
- Cinematic, Immersive Combat Jedi: Fallen Order delivers the fantasy of becoming a Jedi through its innovative lightsaber combat system striking, parrying, dodging partnered with a suite of powerful Force abilities you’ll need to leverage to overcome obstacles that stand in your way
- A New Jedi Story Begins : As a former Padawan on the run from the Empire, you must complete your training before Imperial Inquisitors discover your plan to revive the Jedi Order
- The Galaxy Awaits : Ancient forests, windswept rock faces, and haunted jungles are all unique biomes you’ll explore in Jedi: Fallen Order, with the freedom to decide when and where you go next
- A galaxy spanning adventure awaits in Star Wars Jedi: Fallen Order, a new 3rd person action adventure title from Respawn Entertainment