The Mandalorian: Using StageCraft to scout VR sets

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The Mandalorian director of photography Baz Idoine discusses the use of ILM’s StageCraft to scout out the virtual sets for the perfect spots to set up shots, something that includes holding that perfect few moments of daylight  – Magic Hour – for as long as they need.

One of the biggest advantages he had was the VFX studio created by ILM StageCraft — an elaborate virtual background (which they also implemented in the first season) that can conjure up just about any alien landscape they can dream. The advantages to this technology are practically limitless, including holding “magic hour” for as long as the director of photography needs.

The “Star Wars” series team actually scouts these locations via “VR scouting,” Idoine revealed. “The production designer and I will spend a lot of time working with his designs and sets messaging them, rotating them, changing them, moving them around in concert with me adjusting my lighting so that we can create an environment that we know will work. The actors can see it as well, the directors can see it as well. They can relate to all of these story points that they might be looking at. If you shoot on a green screen stage, you don’t see that stuff — the actors aren’t immersed in this environment.”

However, all the technology in the world won’t fix practical problems like having a main character who wears a reflective mask.

“It’s very interesting being a [director of photography on ‘The Mandalorian’] because our lead character has got a big mirrorball head,” Idoine said of Pedro Pascal’s helmet-wearing role. “His big mirrorball head can reflect everything, whether it’s the crew standing there — or the camera.”

While Mando’s reflective helmet posed various challenges, Idoine said the vast amount of water in the episode provided exciting opportunities.

“The introduction of water into a set, initially one might think it’s a challenge,” Idoine said. “But I saw it as being a huge opportunity for so much that we had never been able to do before. When you’ve got lightsabers in a sunset scene reflecting in water, what an opportunity for beautiful photography.”

Praising executive producers Jon Favreau and Dave Filoni for giving him creative freedom, Idoine added, “Something that I’m most proud of from ‘The Jedi’ is… that the technology didn’t get in the way of [the story] but actually enhanced. It gave me the opportunity to use all of those years of experience that I had in the film industry… to do the best work of my life.”

SourceVariety
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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The Mandalorian director of photography Baz Idoine discusses the use of ILM’s StageCraft to scout out the virtual sets for the perfect spots to set up shots, something that includes holding that perfect few moments of daylight  – Magic Hour – for as long as they need.

One of the biggest advantages he had was the VFX studio created by ILM StageCraft — an elaborate virtual background (which they also implemented in the first season) that can conjure up just about any alien landscape they can dream. The advantages to this technology are practically limitless, including holding “magic hour” for as long as the director of photography needs.

The “Star Wars” series team actually scouts these locations via “VR scouting,” Idoine revealed. “The production designer and I will spend a lot of time working with his designs and sets messaging them, rotating them, changing them, moving them around in concert with me adjusting my lighting so that we can create an environment that we know will work. The actors can see it as well, the directors can see it as well. They can relate to all of these story points that they might be looking at. If you shoot on a green screen stage, you don’t see that stuff — the actors aren’t immersed in this environment.”

However, all the technology in the world won’t fix practical problems like having a main character who wears a reflective mask.

“It’s very interesting being a [director of photography on ‘The Mandalorian’] because our lead character has got a big mirrorball head,” Idoine said of Pedro Pascal’s helmet-wearing role. “His big mirrorball head can reflect everything, whether it’s the crew standing there — or the camera.”

While Mando’s reflective helmet posed various challenges, Idoine said the vast amount of water in the episode provided exciting opportunities.

“The introduction of water into a set, initially one might think it’s a challenge,” Idoine said. “But I saw it as being a huge opportunity for so much that we had never been able to do before. When you’ve got lightsabers in a sunset scene reflecting in water, what an opportunity for beautiful photography.”

Praising executive producers Jon Favreau and Dave Filoni for giving him creative freedom, Idoine added, “Something that I’m most proud of from ‘The Jedi’ is… that the technology didn’t get in the way of [the story] but actually enhanced. It gave me the opportunity to use all of those years of experience that I had in the film industry… to do the best work of my life.”

SourceVariety
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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