Star Wars Battlefront II finally unlocks all heroes

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And what a surprise, my friends, today’s update of Star Wars Battlefront II not only brought the new system of progression, it also released all the heroes and villains and their ships. And also brought a new map: Bespin.

Today’s update for Star Wars Battlefront II is the big one. It’s the one that overhauls how progression works in multiplayer (gameplay-affecting Star Cards are unlocked through gameplay) and alters loot crates so that they only contain cosmetic items like emotes. But there are some surprises, too.

All of the game’s current heroes and villains — and their individual ships — have been unlocked. You can save your credits. “With all characters now having a Unit Level, we don’t want to limit anyone’s chance to progress as we change the way you interact with these characters,” the development team said.

There’s also another map, Bespin, which “makes its return from the first Star Wars Battlefront as a new location for Blast, Heroes vs. Villains, Arcade, and for a limited time as Jetpack Cargo.”

It’s a shame EA had to put players through the wringer before we could get to this point. While it’s simply going to be too late for some people, I’m happy to see DICE attempt to salvage Battlefront II.

For the patch notes, head over here. There’s also an FAQ that’s particularly useful for returning players.

Sergio Lopes
Sergio Lopes
Nerd, geek, garage musician, gamer and father. He was the editor of the São Paulo Jedi Council, currently editor in two blogs, at Comix Revenge where he writes about comics and Geek culture and also Star Wars, and also in the Sociedade Jedi where besides talking about Star Wars, is a bridge between what happens in Brazil to the world.
- Advertisement -
- Advertisement -

And what a surprise, my friends, today’s update of Star Wars Battlefront II not only brought the new system of progression, it also released all the heroes and villains and their ships. And also brought a new map: Bespin.

Today’s update for Star Wars Battlefront II is the big one. It’s the one that overhauls how progression works in multiplayer (gameplay-affecting Star Cards are unlocked through gameplay) and alters loot crates so that they only contain cosmetic items like emotes. But there are some surprises, too.

All of the game’s current heroes and villains — and their individual ships — have been unlocked. You can save your credits. “With all characters now having a Unit Level, we don’t want to limit anyone’s chance to progress as we change the way you interact with these characters,” the development team said.

There’s also another map, Bespin, which “makes its return from the first Star Wars Battlefront as a new location for Blast, Heroes vs. Villains, Arcade, and for a limited time as Jetpack Cargo.”

It’s a shame EA had to put players through the wringer before we could get to this point. While it’s simply going to be too late for some people, I’m happy to see DICE attempt to salvage Battlefront II.

For the patch notes, head over here. There’s also an FAQ that’s particularly useful for returning players.

Sergio Lopes
Sergio Lopes
Nerd, geek, garage musician, gamer and father. He was the editor of the São Paulo Jedi Council, currently editor in two blogs, at Comix Revenge where he writes about comics and Geek culture and also Star Wars, and also in the Sociedade Jedi where besides talking about Star Wars, is a bridge between what happens in Brazil to the world.
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