Skywalker Sound talk Haunted Mansion with director Justin Simien

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Writing over at Lucasfilm.com, the always informative Lucas Seastrom sits down with the director of last years Haunted Mansion film Justin Simien to discuss the work done by Skywalker Sound on the Disney adaptation of the much-loved theme park attraction.

Much of Simien’s approach to Mansion’s sound design was what he calls “a game of withholding. You don’t want to show certain things too soon.” Nelson adds that “it’s always helpful and wonderful when you have a shape that your filmmaker is presenting to you. Justin was very invested in the track. We knew what he wanted right down to how you might feel it build up as a character approaches a portrait in the hallway. The music was shaped in that way as well. The score is a great harkening to the original, but also [composer] Kris [Bowers] did these amazing builds. We’re paying attention to the music and to where the beats are.”

As an example, Nelson explains the early scene when Travis (Chase W. Dillon) and his mother, Gabbie (Rosario Dawson), arrive at the Mansion, which they have recently purchased. What they don’t know, however, is how spooky their new home is. “From the moment we’re out of the car and up the steps, you hear a voice say, ‘Travis,’ and as he turns, you hear just a hint of the door open and it goes quiet,” explains Nelson. “He walks in with his footsteps and the rolling suitcase. Each moment has its little shape. Justin was really helpful in explaining what they wanted and didn’t want to hear. We finally get up to Travis’ room where you just hear the door handle. It’s a playground where you can kind of go crazy, but you also need to build into those specific moments, such as when the blanket falls off the portrait and you hear a voice whisper again, ‘Travis.’ All these components come together.”

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SourceMedium
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in 1981 and been a presence online since his first webpage Fanta War in 1996. He's contributed to Star Wars Insider (since '06) and Starburst Magazine (since '16) as well as ILM.com, SkywalkerSound.com, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, Star Trek magazine and StarTrek.com. He is a four-time Star Wars Celebration Stage host, the only podcaster to have appeared on every Celebration podcast stage since the stage began in 2015, the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
- Advertisement -

Writing over at Lucasfilm.com, the always informative Lucas Seastrom sits down with the director of last years Haunted Mansion film Justin Simien to discuss the work done by Skywalker Sound on the Disney adaptation of the much-loved theme park attraction.

Much of Simien’s approach to Mansion’s sound design was what he calls “a game of withholding. You don’t want to show certain things too soon.” Nelson adds that “it’s always helpful and wonderful when you have a shape that your filmmaker is presenting to you. Justin was very invested in the track. We knew what he wanted right down to how you might feel it build up as a character approaches a portrait in the hallway. The music was shaped in that way as well. The score is a great harkening to the original, but also [composer] Kris [Bowers] did these amazing builds. We’re paying attention to the music and to where the beats are.”

As an example, Nelson explains the early scene when Travis (Chase W. Dillon) and his mother, Gabbie (Rosario Dawson), arrive at the Mansion, which they have recently purchased. What they don’t know, however, is how spooky their new home is. “From the moment we’re out of the car and up the steps, you hear a voice say, ‘Travis,’ and as he turns, you hear just a hint of the door open and it goes quiet,” explains Nelson. “He walks in with his footsteps and the rolling suitcase. Each moment has its little shape. Justin was really helpful in explaining what they wanted and didn’t want to hear. We finally get up to Travis’ room where you just hear the door handle. It’s a playground where you can kind of go crazy, but you also need to build into those specific moments, such as when the blanket falls off the portrait and you hear a voice whisper again, ‘Travis.’ All these components come together.”

Asmodee Star Wars: The Mandalorian Adventures Board Game - Cooperative Missions Inspired by Season 1, Strategy Game for Kids and Adults, Ages 12+, 1-4 Players, 30-60 Minute Playtime
  • BECOME THE MANDALORIAN: Step into the shoes of the legendary bounty hunter and his allies in this thrilling cooperative board game, featuring The Mandalorian and 7 iconic characters from the hit series.
  • EPIC MISSIONS: Embark on exciting adventures inspired by Season 1 of The Mandalorian, where you'll cooperate, battle enemies, and solve dilemmas to complete each mission's objective.
  • UNIQUE STRATEGIES: Take on different roles and challenges with each character, as they come with their own deck of cards offering unique abilities and tactics to master.
  • EXPANSIVE GAMEPLAY: Explore additional rules, components, and mission types as you progress through the game, including some missions that feature a hidden traitor mechanic for added intrigue.
  • IMMERSIVE STAR WARS EXPERIENCE: Immerse yourself in the captivating world of Star Wars like never before, as you and your friends work together to overcome obstacles, fight enemies, and become heroes of the galaxy.
SourceMedium
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in 1981 and been a presence online since his first webpage Fanta War in 1996. He's contributed to Star Wars Insider (since '06) and Starburst Magazine (since '16) as well as ILM.com, SkywalkerSound.com, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, Star Trek magazine and StarTrek.com. He is a four-time Star Wars Celebration Stage host, the only podcaster to have appeared on every Celebration podcast stage since the stage began in 2015, the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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