GamesBeat interviews Lucasfilm brand boss Douglas Reilly

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There’s been a lot of attention on EA and Dice recently regarding Battlefront II. Controversy aside, there’s a lot of work and creativity that went into the development of the game and Lucasfilm was involved every step of the way.

 

GamesBeat, the gaming arm of News and media website VentureBeat, had a conversation with Douglas Reilly, the Lucasfilm brand boss, and they talked about the working relationship between the developers and the owners of the licence.

“In general, we’ll have weekly meetings between the production teams and the marketing teams, with either EA in Redwood Shores or the individual teams in Stockholm and Montreal and Vancouver, wherever they have studios,” said Reilly. “We have weekly meetings. Then we regularly go and visit in person, probably once a quarter, to sit with them, play builds of the games, walk through progress and where we’re going in the future. We’re constantly talking, meeting, and engaging with them in a very collaborative way.”

For the full interview, click on the source link below.
Jonathan Hicks
Jonathan Hickshttps://farsightblogger.blogspot.com/
Jonathan is a tabletop roleplaying game designer working out of Northampton in the UK. His RPG works include 'Those Dark Places' and 'Pressure' from Osprey Games, the cinematic adventure 'Rapture Protocol' for Alien: The Roleplaying Game from Free League Publishing, rulebook and adventures for Fighting Fantasy RPG Stellar Adventures, adventures for Moebius Adventures, Gallant Knight Games and other publications, as well as dozens of articles, essays, reviews and interviews on the tabletop roleplaying hobby.
- Advertisement -
- Advertisement -
There’s been a lot of attention on EA and Dice recently regarding Battlefront II. Controversy aside, there’s a lot of work and creativity that went into the development of the game and Lucasfilm was involved every step of the way.

 

GamesBeat, the gaming arm of News and media website VentureBeat, had a conversation with Douglas Reilly, the Lucasfilm brand boss, and they talked about the working relationship between the developers and the owners of the licence.

“In general, we’ll have weekly meetings between the production teams and the marketing teams, with either EA in Redwood Shores or the individual teams in Stockholm and Montreal and Vancouver, wherever they have studios,” said Reilly. “We have weekly meetings. Then we regularly go and visit in person, probably once a quarter, to sit with them, play builds of the games, walk through progress and where we’re going in the future. We’re constantly talking, meeting, and engaging with them in a very collaborative way.”

For the full interview, click on the source link below.
Jonathan Hicks
Jonathan Hickshttps://farsightblogger.blogspot.com/
Jonathan is a tabletop roleplaying game designer working out of Northampton in the UK. His RPG works include 'Those Dark Places' and 'Pressure' from Osprey Games, the cinematic adventure 'Rapture Protocol' for Alien: The Roleplaying Game from Free League Publishing, rulebook and adventures for Fighting Fantasy RPG Stellar Adventures, adventures for Moebius Adventures, Gallant Knight Games and other publications, as well as dozens of articles, essays, reviews and interviews on the tabletop roleplaying hobby.
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