Lucasfilm.com has sat down with Lucasfilm Games’ Craig Derrick to discuss the upcoming video game “Indiana Jones and the Great Circle.”
“For an Indiana Jones adventure to truly shine,” explains Lucasfilm Games executive producer Craig Derrick, “it needs a globe-trotting journey with a strong historical element—something grounded in reality yet wrapped in mystique or relevance. With The Great Circle, Todd Howard and the team at MachineGames struck gold by centering the story on a real-world mystery: a number of ancient sites around the world align on a perfect, unbroken circle, yet the reason behind this alignment has eluded people for centuries.”
As Derrick admits, the concept “blew my mind,” and he was soon diving into research of his own. “The more I learned, the more fascinated I became with the idea,” he notes, not unlike Indy’s own fascination that drives the story of The Great Circle. “We delved into what kind of MacGuffin could be linked to all these sites and how each location could be authentically represented within the context of Indy’s life. This process of exploration and discovery fueled the world-building of the game from the very beginning, ensuring that each aspect of the story was both true to the character and engaging for the player.”
For the full interview, head over to the Lucasfilm site.

