Well, it was something I was concerned about but I never fully voiced an opinion but – thankfully – many Star Wars and gaming fans obviously did.
The ability to unlock famous franchise characters in any game is always a pull, but the rules for working to that goal in Battlefront II were extreme.
However, Dice’s executive producer John Wasilczyk said in a statement:
So, we’re reducing the amount of credits needed to unlock the top heroes by 75%. Luke Skywalker and Darth Vader will now be available for 15,000 credits; Emperor Palpatine, Chewbacca, and Leia Organa for 10,000 credits; and Iden at 5,000 credits. Based on what we’ve seen in the trial, this amount will make earning these heroes an achievement, but one that will be accessible for all players.
Unlocking a hero is a great accomplishment in the game, something we want players to have fun earning. We used data from the beta [testing period] to help set those levels, but it’s clear that more changes were needed.
It’s a big change, and it’s one we can make quickly. It will be live today, with an update that is getting loaded into the game.
VIABBC
SOURCEEA
Jonathan is a tabletop roleplaying game designer working out of Northampton in the UK who got a taste for creating games after designing the missions and writing the dialogue for the re-imagined Battlestar Galactica's official mobile game. His credits include a rulebook and adventures for the RPG of the world-famous Fighting Fantasy line, adventures for Moebius Adventures, Gallant Knight Games and other publications, as well as dozens of articles, essays, reviews and interviews on the tabletop roleplaying hobby. His first full roleplaying game, 'Those Dark Places', is published by Osprey Games in November 2020.