This years Gen Con gave us a closer look at the content of the Twilight of the Republic Two-Player Starter set which features both General Grievous and Ahsoka Tano, and here we get a closer look at those two decks starting with Ahsoka.
As we mentioned in the first look, Ahsoka Tano (Twilight of the Republic, 11) showcases one of the set’s new keywords, Coordinate. These abilities come online once you control three or more units, so naturally Ahsoka’s gameplay revolves around having plenty of allies on the board at once. Her undeployed side can grant a friendly unit an attack boost, while her deployed side increases her own power, and both abilities are only active while she has at least three friendly units in play (remember, Ahsoka herself counts as one of these units while she’s deployed).
To help her get her Coordinate abilities active as soon as possible, Ahsoka’s deck comes with plenty of low-cost units that she can play early and often. Cards like the Soldier of the 501st (Twilight of the Republic, 141), Dendup’s Loyalist (Twilight of the Republic, 159), Phase I Clone Trooper (Twilight of the Republic, 241), and the Republic ARC-170 (Twilight of the Republic, 111) are all cheap and simple units that she can rely on in the early game to build up her forces. Some of the low-cost units in her deck even have their own Coordinate abilities, such as 332nd Stalwart (Twilight of the Republic, 240), Echo (Twilight of the Republic, 90), Coruscant Guard (Twilight of the Republic, 106), Clone Heavy Gunner (Twilight of the Republic, 158), and Republic Commando (Twilight of the Republic, 243). As soon as you have your third unit in play, all of your units’ Coordinate abilities come online at once, allowing your troops to play off each other and press the attack alongside Ahsoka herself.
On the other side of the Two-Player Starter, we have General Grievous (Twilight of the Republic, 15). This notorious general of the Separatists has legions of droids under his command, and his playstyle reflects this. His undeployed side lets him grant a Droid unit Sentinel for the phase, and his deployed side can do the same alongside an attack boost. Naturally, this means his deck has lots of Droid units for him to exploit in as many ways as possible.
Plenty of those Droid units are low-cost, such as the Droid Starfighter (Twilight of the Republic, 228), Separatist Commando (Twilight of the Republic, 180), and the Super Battle Droid (Twilight of the Republic, 230). Alternatively, Grievous’s deck can also create a multitude of Battle Droid (Twilight of the Republic, T01) tokens through cards like Droid Deployment (Twilight of the Republic, 237), Poggle the Lesser (Twilight of the Republic, 80), General’s Guardian (Twilight of the Republic, 83), and Subjugating Starfighter (Twilight of the Republic, 112). Whichever method you employ, getting Droid units out early allows Grievous to grant them Sentinel and protect his base while his other low-cost units go on the offensive.
- Audible Audiobook
- Lucasfilm Press (Author) - Kevin Kemp (Narrator)
- English (Publication Language)
- 09/19/2024 (Publication Date) - Audible Originals (Publisher)