StarWars.com: 8 design insights from the artists of Star Wars: Smuggler’s Guide

- Advertisement -
- Advertisement -

It really is all about the smugglers right now, with Solo: A Star Wars Story and Smugglers Run grabbing the headlines, and over at StarWars.com the punmeister general James Floyd talks to two of the artists behind Star Wars: Smuggler’s Guide, Javier Charro and Adrián Rodríguez.

Drawing the kinda-baddies feels good.

The main focus of the book is on adventures of scoundrels, pirates, and criminals in the Star Wars universe — some of the most appealing characters for fans, but also interesting for artists. “[They] are my favorite characters of all, probably because they move more into the gray — neither the good, nor the bad,” Charro says. “They act more as individuals with their own morality and I think that that is a very interesting and important role in Star Wars, where the light side and dark side are so powerful.”

“Personally, I like to work with these kinds of characters,” adds Rodríguez, “because they are more interesting than others. The ships, the costumes, and the different types of species allow me to play a little bit more with their appearance.”

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
- Advertisement -

It really is all about the smugglers right now, with Solo: A Star Wars Story and Smugglers Run grabbing the headlines, and over at StarWars.com the punmeister general James Floyd talks to two of the artists behind Star Wars: Smuggler’s Guide, Javier Charro and Adrián Rodríguez.

Drawing the kinda-baddies feels good.

The main focus of the book is on adventures of scoundrels, pirates, and criminals in the Star Wars universe — some of the most appealing characters for fans, but also interesting for artists. “[They] are my favorite characters of all, probably because they move more into the gray — neither the good, nor the bad,” Charro says. “They act more as individuals with their own morality and I think that that is a very interesting and important role in Star Wars, where the light side and dark side are so powerful.”

“Personally, I like to work with these kinds of characters,” adds Rodríguez, “because they are more interesting than others. The ships, the costumes, and the different types of species allow me to play a little bit more with their appearance.”

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
- Advertisement -
- Advertisement -