Fantasy Flight Games: Guest Writer Charles Bryers on the Operations of Star Wars: Legion Organized Play

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Over on the Fantasy Flight Games website guest writer Charles Bryers gives us a piece on the Operations of Star Wars: Legion Organized Play. If you intend to compete it’s a required read.

“I can’t kill my own father.” –Luke Skywalker, Star Wars: Return of the Jedi

The greatest warriors and the greatest generals share many traits—strength, skill, dedication, discipline, and an eye toward efficiency. But the truly revolutionary warriors and generals? The ones whose actions may dramatically alter the fate of the galaxy? These heroes are marked by something else, as well—a vision that allows them to see and understand things in ways that others cannot.

In Star Wars: Return of the Jedi, Luke Skywalker saw and followed a path that remained hidden to even the wisest of Jedi before him. Yoda and Obi-Wan knew that Luke had to confront Darth Vader and the Emperor, but they thought he had to destroy them in order to defeat them. Luke saw another path; he saw the good that still remained in his father, and he risked his life to draw it out. Luke succeeded, and his decision ultimately resulted in the Emperor’s downfall and the Rebel Alliance’s victory in the Galactic Civil War.

The galaxy’s greatest warriors and generals will find plenty of battles and battlefields to conquer in Star Wars™: Legion. The game’s setup ensures that every game offers you new objectives and interactions with deployment and terrain. These variables add new challenges to your battles, and whether or not you emerge from these battles victorious will depend, once again, upon your strength, skill, dedication, discipline, and eye toward efficiency. You’ll need to balance the troops you commit toward your objective against those you’ll use to counter your opponent’s initial charge. You’ll need to establish your perimeter. You’ll need to assess your opponent’s weaknesses. Every battle needs a plan…

 

Jonathan Hicks
Jonathan Hickshttps://farsightblogger.blogspot.com/
Jonathan is a tabletop roleplaying game designer working out of Northampton in the UK. His RPG works include 'Those Dark Places' and 'Pressure' from Osprey Games, the cinematic adventure 'Rapture Protocol' for Alien: The Roleplaying Game from Free League Publishing, rulebook and adventures for Fighting Fantasy RPG Stellar Adventures, adventures for Moebius Adventures, Gallant Knight Games and other publications, as well as dozens of articles, essays, reviews and interviews on the tabletop roleplaying hobby.
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Over on the Fantasy Flight Games website guest writer Charles Bryers gives us a piece on the Operations of Star Wars: Legion Organized Play. If you intend to compete it’s a required read.

“I can’t kill my own father.” –Luke Skywalker, Star Wars: Return of the Jedi

The greatest warriors and the greatest generals share many traits—strength, skill, dedication, discipline, and an eye toward efficiency. But the truly revolutionary warriors and generals? The ones whose actions may dramatically alter the fate of the galaxy? These heroes are marked by something else, as well—a vision that allows them to see and understand things in ways that others cannot.

In Star Wars: Return of the Jedi, Luke Skywalker saw and followed a path that remained hidden to even the wisest of Jedi before him. Yoda and Obi-Wan knew that Luke had to confront Darth Vader and the Emperor, but they thought he had to destroy them in order to defeat them. Luke saw another path; he saw the good that still remained in his father, and he risked his life to draw it out. Luke succeeded, and his decision ultimately resulted in the Emperor’s downfall and the Rebel Alliance’s victory in the Galactic Civil War.

The galaxy’s greatest warriors and generals will find plenty of battles and battlefields to conquer in Star Wars™: Legion. The game’s setup ensures that every game offers you new objectives and interactions with deployment and terrain. These variables add new challenges to your battles, and whether or not you emerge from these battles victorious will depend, once again, upon your strength, skill, dedication, discipline, and eye toward efficiency. You’ll need to balance the troops you commit toward your objective against those you’ll use to counter your opponent’s initial charge. You’ll need to establish your perimeter. You’ll need to assess your opponent’s weaknesses. Every battle needs a plan…

 

Jonathan Hicks
Jonathan Hickshttps://farsightblogger.blogspot.com/
Jonathan is a tabletop roleplaying game designer working out of Northampton in the UK. His RPG works include 'Those Dark Places' and 'Pressure' from Osprey Games, the cinematic adventure 'Rapture Protocol' for Alien: The Roleplaying Game from Free League Publishing, rulebook and adventures for Fighting Fantasy RPG Stellar Adventures, adventures for Moebius Adventures, Gallant Knight Games and other publications, as well as dozens of articles, essays, reviews and interviews on the tabletop roleplaying hobby.
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