Fantasy Flight Games preview the combat of Star Wars: Legion

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Fantasy Flight Games‘ previous previews covered the command system and miniature movement, and today they have a look at combat in Star Wars Legion.

“Fire at will, Commander!”
–The Emperor, Star Wars: Return of the Jedi

The Galactic Civil War rages on countless worlds across the galaxy. Although it is a war fought between institutions—the monolithic Empire and the scrappy, ragtag forces of the Rebel Alliance—the battles are won by men and women on the ground. In Star Wars™: Legion, the new miniatures game of cinematic Star Wars ground battles, you have the chance to play out all of your favorite battles as you lead Imperial or Rebel forces into battle.

In our previous previews, we’ve already seen an interview with designer Alex Davy and explored the challenging command system that aptly simulates the fog of war and chaos that attend any battle. Most recently, we also looked at the fast and organic way that Star Wars: Legion allows you to move your miniatures across the battlefield and into position. Still, maneuvering is often worthless if you can’t use your new position to destroy your opponent’s army—and today, we turn our attention to combat in Star Wars: Legion!

Jonathan Hicks
Jonathan Hickshttps://farsightblogger.blogspot.com/
Jonathan is a tabletop roleplaying game designer working out of Northampton in the UK. His RPG works include 'Those Dark Places' and 'Pressure' from Osprey Games, the cinematic adventure 'Rapture Protocol' for Alien: The Roleplaying Game from Free League Publishing, rulebook and adventures for Fighting Fantasy RPG Stellar Adventures, adventures for Moebius Adventures, Gallant Knight Games and other publications, as well as dozens of articles, essays, reviews and interviews on the tabletop roleplaying hobby.
- Advertisement -
- Advertisement -

Fantasy Flight Games‘ previous previews covered the command system and miniature movement, and today they have a look at combat in Star Wars Legion.

“Fire at will, Commander!”
–The Emperor, Star Wars: Return of the Jedi

The Galactic Civil War rages on countless worlds across the galaxy. Although it is a war fought between institutions—the monolithic Empire and the scrappy, ragtag forces of the Rebel Alliance—the battles are won by men and women on the ground. In Star Wars™: Legion, the new miniatures game of cinematic Star Wars ground battles, you have the chance to play out all of your favorite battles as you lead Imperial or Rebel forces into battle.

In our previous previews, we’ve already seen an interview with designer Alex Davy and explored the challenging command system that aptly simulates the fog of war and chaos that attend any battle. Most recently, we also looked at the fast and organic way that Star Wars: Legion allows you to move your miniatures across the battlefield and into position. Still, maneuvering is often worthless if you can’t use your new position to destroy your opponent’s army—and today, we turn our attention to combat in Star Wars: Legion!

Jonathan Hicks
Jonathan Hickshttps://farsightblogger.blogspot.com/
Jonathan is a tabletop roleplaying game designer working out of Northampton in the UK. His RPG works include 'Those Dark Places' and 'Pressure' from Osprey Games, the cinematic adventure 'Rapture Protocol' for Alien: The Roleplaying Game from Free League Publishing, rulebook and adventures for Fighting Fantasy RPG Stellar Adventures, adventures for Moebius Adventures, Gallant Knight Games and other publications, as well as dozens of articles, essays, reviews and interviews on the tabletop roleplaying hobby.
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