Cinefex talk Solo: A Star Wars Story to Rob Bredow

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ILM’s Rob Bredow talks to Cinefex about the moviemaking magic behind Solo: A Star Wars Story.

CINEFEX: What do you personally see as the next frontier in visual effects?

ROB BREDOW: One of the things that I’m excited about right now is the use of real-time visual effects on set. We did a lot of that with projection surfaces on Solo, and we’re working on new projects right now where we’re taking that to the next level, doing a lot more real-time and a much higher degree of interactivity. We’re creating in-camera visual effects that I think are going to be pretty surprising to people. The number of cases where we can leverage this has surprised even me – and I’m an optimist about these things. The real-time world of videogames and the postprocessing world of visual effects haven’t completely converged, but we are starting to see some of the best of both worlds come together, and we’re getting a lot of real benefit from that. We’re also doing a bunch of new things in the area of face work. Of course, that’s an area where, if you get it one percent wrong, it’s 99 percent wrong! But we did some really interesting work on Rogue One, and working on some projects that are very encouraging.

SourceCinefex
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and has been a presence online since webpage Fanta War in 1996. He is the EiC and Daily Content Manager of Fantha Tracks and currently contributes to ILM.com, SkywalkerSound.com, Star Wars – Das Offizielle Magazin, Journal of the Whills and Starburst Magazine, having previously contributed to magazines Star Wars Insider, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, partworks Build Darth Vader, Star Wars Encyclopedia, and Build The Millennium Falcon, and websites Jedi.net, Jedi News, StarWars.com, Lightsabre.co.uk, and Wirezone. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015 (hosting it four times), and is the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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ILM’s Rob Bredow talks to Cinefex about the moviemaking magic behind Solo: A Star Wars Story.

CINEFEX: What do you personally see as the next frontier in visual effects?

ROB BREDOW: One of the things that I’m excited about right now is the use of real-time visual effects on set. We did a lot of that with projection surfaces on Solo, and we’re working on new projects right now where we’re taking that to the next level, doing a lot more real-time and a much higher degree of interactivity. We’re creating in-camera visual effects that I think are going to be pretty surprising to people. The number of cases where we can leverage this has surprised even me – and I’m an optimist about these things. The real-time world of videogames and the postprocessing world of visual effects haven’t completely converged, but we are starting to see some of the best of both worlds come together, and we’re getting a lot of real benefit from that. We’re also doing a bunch of new things in the area of face work. Of course, that’s an area where, if you get it one percent wrong, it’s 99 percent wrong! But we did some really interesting work on Rogue One, and working on some projects that are very encouraging.

SourceCinefex
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and has been a presence online since webpage Fanta War in 1996. He is the EiC and Daily Content Manager of Fantha Tracks and currently contributes to ILM.com, SkywalkerSound.com, Star Wars – Das Offizielle Magazin, Journal of the Whills and Starburst Magazine, having previously contributed to magazines Star Wars Insider, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, partworks Build Darth Vader, Star Wars Encyclopedia, and Build The Millennium Falcon, and websites Jedi.net, Jedi News, StarWars.com, Lightsabre.co.uk, and Wirezone. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015 (hosting it four times), and is the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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