Good friends, since last week, I am a happy “new” Star Wars Battlefront II player. I have not experienced the old complaints of the game, and I’m starting to understand a few now, and next week, EA will change a little bit the progression of the game.
Four months after turning off microtransactions in Star Wars: Battlefront II, EA are about ready to launch a revamp of the game’s progression system and microtransaction monetisation. The good news: nothing that actually affects the action will be purchasable with real money, it seems the only thing EA will sell for money is character skins.
There are a number of changes planned for March 21. Players will earn XP (and, in turn, skill points) for their individual classes, heroes, and ships that can be used to unlock or upgrade Star Cards. Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Instead, you’ll earn experience points for the classes, hero characters, and ships that you choose to play in multiplayer. If you earn enough experience points to gain a level for that unit, you’ll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you’d like to equip. Everything you’ve unlocked up until now will still be there after the update.
Battlefront II’s Progression Update will launch on March 21.

