Star Wars Outlaws: Major update coming 21st November

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Ubisoft have revealed details of their biggest update so far to Star Wars Outlaws, with the focus on improvoing the game in three key areas – combat, stealth and character controls. In addition, creative director Julian Gerighty has moved on from the project to focus on The Division brand, succeeded by new creative director Drew Rechner.

Gerighty confirmed he’d soon be handing over the Star Wars Outlaws reigns in an interview with GamesRadar last month, explaining, “It’s been announced that I’m executive producer on The Division, so these are my last weeks [on Outlaws]”. And now, new creative director Drew Rechner has provided a look ahead at Star Wars Outlaws’ future.

Rechner highlighted “three key areas in which we’re looking to improve the game” in a new developer post, starting with combat, where he sees a “real opportunity to add more depth and excitement… further rewarding your tactics and precision.” Stealth, meanwhile, will see improvements to “readability and consistency of enemy detection” while also “providing choice in how you want to approach each encounter.”

Developer Massive Entertainment’s final focus is character controls, with the studio looking to improve “the reliability of cover… the responsiveness of climbing and crouching [and] the consistency of the controls overall.” All this is set to be addressed in Star Wars Outlaws’ Title Update 1.4 release on 21st November, and Rechner says specific details on the planned changes will be shared in the “upcoming weeks” .

SourceEurogamer
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and has been a presence online since webpage Fanta War in 1996. He is the EiC and Daily Content Manager of Fantha Tracks and currently contributes to ILM.com, SkywalkerSound.com, Star Wars – Das Offizielle Magazin, Journal of the Whills and Starburst Magazine, having previously contributed to magazines Star Wars Insider, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, partworks Build Darth Vader, Star Wars Encyclopedia, and Build The Millennium Falcon, and websites Jedi.net, Jedi News, StarWars.com, Lightsabre.co.uk, and Wirezone. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015 (hosting it four times), and is the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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Ubisoft have revealed details of their biggest update so far to Star Wars Outlaws, with the focus on improvoing the game in three key areas – combat, stealth and character controls. In addition, creative director Julian Gerighty has moved on from the project to focus on The Division brand, succeeded by new creative director Drew Rechner.

Gerighty confirmed he’d soon be handing over the Star Wars Outlaws reigns in an interview with GamesRadar last month, explaining, “It’s been announced that I’m executive producer on The Division, so these are my last weeks [on Outlaws]”. And now, new creative director Drew Rechner has provided a look ahead at Star Wars Outlaws’ future.

Rechner highlighted “three key areas in which we’re looking to improve the game” in a new developer post, starting with combat, where he sees a “real opportunity to add more depth and excitement… further rewarding your tactics and precision.” Stealth, meanwhile, will see improvements to “readability and consistency of enemy detection” while also “providing choice in how you want to approach each encounter.”

Developer Massive Entertainment’s final focus is character controls, with the studio looking to improve “the reliability of cover… the responsiveness of climbing and crouching [and] the consistency of the controls overall.” All this is set to be addressed in Star Wars Outlaws’ Title Update 1.4 release on 21st November, and Rechner says specific details on the planned changes will be shared in the “upcoming weeks” .

SourceEurogamer
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and has been a presence online since webpage Fanta War in 1996. He is the EiC and Daily Content Manager of Fantha Tracks and currently contributes to ILM.com, SkywalkerSound.com, Star Wars – Das Offizielle Magazin, Journal of the Whills and Starburst Magazine, having previously contributed to magazines Star Wars Insider, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, partworks Build Darth Vader, Star Wars Encyclopedia, and Build The Millennium Falcon, and websites Jedi.net, Jedi News, StarWars.com, Lightsabre.co.uk, and Wirezone. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015 (hosting it four times), and is the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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