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Star Wars Zero Company developers talk permadeath

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The game is out in the world – you can read our Zero Company review right here – and you can also llisten to this, a conversation at Gamescom in Cologne with two of the developers of the game (director Greg Foertsch and animation director Hector Antunez) who delved into a number of topics including fan expectation, romance, and the concept of ‘permadeath’.

Star Wars: Zero Company is out now on PC, PS5 and Xbox Series X/S! Have you given it a go yet?

Just before the release of this buzzy new tactics game, on the ground at the Gamescom conference in Cologne, Rob caught up with game director Greg Foertsch and animation director Hector Antunez.

They spoke about everything from romance to permadeath, so basically the whole gamut of the human experience. Plus, would these leading developers have any tips for players who are new to this genre?

00:00 Intro, launch, reviews
01:23 Origins of project
02:44 Star Wars fan advice
03:38 Permadeath
04:55 Cast and characters
08:21 Lucasfilm
09:25 The Infinite Coil
10:20 Romance
11:10 Midnight Suns learnings

Also check out these travel posters for the worlds available to visit in Zero Company.

 

View this post on Instagram

 

A post shared by EA Star Wars (@eastarwars)

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and has been a presence online since webpage Fanta War in 1996. He is the EiC and Daily Content Manager of Fantha Tracks and currently contributes to ILM.com, SkywalkerSound.com, Star Wars – Das Offizielle Magazin, Journal of the Whills and Starburst Magazine, having previously contributed to magazines Star Wars Insider, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, partworks Build Darth Vader, Star Wars Encyclopedia, and Build The Millennium Falcon, and websites Jedi.net, Jedi News, StarWars.com, Lightsabre.co.uk, and Wirezone. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015 (hosting it four times), and is the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Fundraiser -

Star Wars Zero Company developers talk permadeath

-

- Advertisement -

The game is out in the world – you can read our Zero Company review right here – and you can also llisten to this, a conversation at Gamescom in Cologne with two of the developers of the game (director Greg Foertsch and animation director Hector Antunez) who delved into a number of topics including fan expectation, romance, and the concept of ‘permadeath’.

Star Wars: Zero Company is out now on PC, PS5 and Xbox Series X/S! Have you given it a go yet?

Just before the release of this buzzy new tactics game, on the ground at the Gamescom conference in Cologne, Rob caught up with game director Greg Foertsch and animation director Hector Antunez.

They spoke about everything from romance to permadeath, so basically the whole gamut of the human experience. Plus, would these leading developers have any tips for players who are new to this genre?

00:00 Intro, launch, reviews
01:23 Origins of project
02:44 Star Wars fan advice
03:38 Permadeath
04:55 Cast and characters
08:21 Lucasfilm
09:25 The Infinite Coil
10:20 Romance
11:10 Midnight Suns learnings

Also check out these travel posters for the worlds available to visit in Zero Company.

 

View this post on Instagram

 

A post shared by EA Star Wars (@eastarwars)

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and has been a presence online since webpage Fanta War in 1996. He is the EiC and Daily Content Manager of Fantha Tracks and currently contributes to ILM.com, SkywalkerSound.com, Star Wars – Das Offizielle Magazin, Journal of the Whills and Starburst Magazine, having previously contributed to magazines Star Wars Insider, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, partworks Build Darth Vader, Star Wars Encyclopedia, and Build The Millennium Falcon, and websites Jedi.net, Jedi News, StarWars.com, Lightsabre.co.uk, and Wirezone. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015 (hosting it four times), and is the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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