Lucasfilm take a look at another of their classic games of the 90’s with a delve into Indiana Jones and the Fate of Atlantis, a game that continued LucasArts hot streak and gave gamers and lovers of the intrepid adventurer the chance to solve puzzles and travel the world seeking fortune and glory.
Created by Hal Barwood and Noah Falstein, Fate of Atlantis opens with a sequence so entertaining that it already feels like an Indiana Jones movie by the time the credits stop rolling. It’s the year 1939, and Indy is on the hunt — in the museum archives. A mysterious visitor asks Indy and Marcus Brody to find a horned statue in their collection. Using a key from “Mr. Smith” to unlock the artifact, they find a small metal bead inside, which their guest promptly steals before making a dramatic exit.
Indy discovers that Smith is Nazi agent Klaus Kerner, and that he has his sights set next on his old flame Sophia Hapgood. Indiana, concerned for her safety, finds Sophia and his next big adventure. His journey to uncover the mystery of the statue and the Nazis’ ultimate goal takes him around the globe from New York City to Iceland, Algiers, Monte Carlo, and even to the mythical Atlantis.
The fully-voiced game stars Doug Lee as the leather jacket-clad Indiana Jones and Jane Jacobs as Sophia Hapgood, his sidekick for this story. The moment she declares, “You’ve got some nerve,” Sophia settles easily into Indy’s adventure. She’s a blend of iconic heroines Marion Ravenwood and Willie Scott, with her fierce independence, background in archaeology, plenty of sass, and zero tolerance for Indiana’s quips. She also has fabulous pixel hair. Their interactions are a key ingredient in the mix of plot, dialogue, and characterization that combine to make this compelling game feel quintessentially Indy.
- Hardcover Book
- Barnes, Steven (Author)
- English (Publication Language)
- 416 Pages - 10/15/2024 (Publication Date) - Random House Worlds (Publisher)