Ubisoft and Lucasfilm announce story-driven Star Wars game

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The announcement this week of the return of Lucasfilm Games has already brought us two mouth-watering titles that will be heading our way over the next few years. Yesterday we learned there’s an Indiana Jones game heading our way and today Ubisoft, Massive Entertainment and Lucasfilm Games will be bringing us an open-world Star Wars experience. No news on which of the increasingly prolific eras it will be set in – Old Republic, High Republic, Clone Wars, Galactic Civil War or Resistance vs First Order – but wherever it’s set we’re in for an immersive and illuminating ride.

Ubisoft and Lucasfilm Games have announced a collaboration on a new Star Wars game. Development on the project will be led by Massive Entertainment whose expertise and talent will be used to create a story-driven, open-world experience within the Star Wars galaxy that will also utilize the studio’s cutting-edge technology and advancements, including the Snowdrop engine.

So, what can you tell us about the game so far?

JG: Right now, we are in the beginning of our new journey, so we are still working out many of the details. But, what we can tell you is that this will be a story-driven open-world game.

For me, personally, this will be a departure from the world of The Division, and both I and the team at Massive are very excited to start crafting this new experience. We truly look forward to create something totally different from what we have done in the past, while upping the bar for the industry.

We can’t wait to share with fans news and glimpses of the game in action, and all the official news will be available on official sites and Ubisoft News.

How do you intend to make it unique? What kind of experience will it bring to the Star Wars galaxy?

JG: This is a galaxy that we at Massive love, and we want to invite players on a journey they never experienced before in this beloved lore. First, we want to make it a unique game in the saga with a captivating story and set of characters that players can relate to and connect with. We want to take what is familiar and resonant about Star Wars and tell the stories of new characters who have their own motivations and stakes. We have a passion for Star Wars and shared vision with Lucasfilm Games on the kind of original story we want to bring to fans, which makes this a very exciting part of the project.

Second, and that’s one of the reasons we were entrusted with this game, is to make the most of the technology to bring innovation to the gameplay and world building. Our talented developers and our tech expertise, especially with our in-house game engine Snowdrop, enable us to push the envelope in various aspects of game development.

 

Star Wars: The Mandalorian: 60×80 Canvas Print: Meeting @ ForbiddenPlanet.com

 

SourceUbisoft
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in 1981 and been a presence online since his first webpage Fanta War in 1996. He's contributed to Star Wars Insider (since '06) and Starburst Magazine (since '16) as well as ILM.com, SkywalkerSound.com, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, Star Trek magazine and StarTrek.com. He is a four-time Star Wars Celebration Stage host, the only podcaster to have appeared on every Celebration podcast stage since the stage began in 2015, the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
- Advertisement -

The announcement this week of the return of Lucasfilm Games has already brought us two mouth-watering titles that will be heading our way over the next few years. Yesterday we learned there’s an Indiana Jones game heading our way and today Ubisoft, Massive Entertainment and Lucasfilm Games will be bringing us an open-world Star Wars experience. No news on which of the increasingly prolific eras it will be set in – Old Republic, High Republic, Clone Wars, Galactic Civil War or Resistance vs First Order – but wherever it’s set we’re in for an immersive and illuminating ride.

Ubisoft and Lucasfilm Games have announced a collaboration on a new Star Wars game. Development on the project will be led by Massive Entertainment whose expertise and talent will be used to create a story-driven, open-world experience within the Star Wars galaxy that will also utilize the studio’s cutting-edge technology and advancements, including the Snowdrop engine.

So, what can you tell us about the game so far?

JG: Right now, we are in the beginning of our new journey, so we are still working out many of the details. But, what we can tell you is that this will be a story-driven open-world game.

For me, personally, this will be a departure from the world of The Division, and both I and the team at Massive are very excited to start crafting this new experience. We truly look forward to create something totally different from what we have done in the past, while upping the bar for the industry.

We can’t wait to share with fans news and glimpses of the game in action, and all the official news will be available on official sites and Ubisoft News.

How do you intend to make it unique? What kind of experience will it bring to the Star Wars galaxy?

JG: This is a galaxy that we at Massive love, and we want to invite players on a journey they never experienced before in this beloved lore. First, we want to make it a unique game in the saga with a captivating story and set of characters that players can relate to and connect with. We want to take what is familiar and resonant about Star Wars and tell the stories of new characters who have their own motivations and stakes. We have a passion for Star Wars and shared vision with Lucasfilm Games on the kind of original story we want to bring to fans, which makes this a very exciting part of the project.

Second, and that’s one of the reasons we were entrusted with this game, is to make the most of the technology to bring innovation to the gameplay and world building. Our talented developers and our tech expertise, especially with our in-house game engine Snowdrop, enable us to push the envelope in various aspects of game development.

 

Star Wars: The Mandalorian: 60×80 Canvas Print: Meeting @ ForbiddenPlanet.com

 

SourceUbisoft
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in 1981 and been a presence online since his first webpage Fanta War in 1996. He's contributed to Star Wars Insider (since '06) and Starburst Magazine (since '16) as well as ILM.com, SkywalkerSound.com, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, Star Trek magazine and StarTrek.com. He is a four-time Star Wars Celebration Stage host, the only podcaster to have appeared on every Celebration podcast stage since the stage began in 2015, the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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