Bryce Dallas Howard talks tech on Skeleton Crew

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We’re racing towards the end of the debut season of Skeleton Crew, and as we count the hours until the seventh episode drops, the ever-awesome Maggie Lovitt from Collider sits down with Zero Friends Again director Bryce Dallas Howard to discuss her entry into the world of the Crew, her time in the GFFA so far and here her relationship with the cutting-edge technology that Star Wars employs to bring the saga to the small screen week by week.

Collider: Talking about the studio and the Volume, something I was thinking about is it seems like the Volume technology has improved a lot in the last five or six years since that was first introduced for The Mandalorian. Do you find that to be true, as well, on the set when things are happening? Something about this show feels so much deeper. There’s so much more depth. Maybe it’s that the production design is a different style and different team, but there’s just something about everything about the world feeling so much more alive.

BDH: Oh, that’s wonderful. I would just say that I’m in awe. That goes for everyone at ILM and everyone at Legacy Effects. It’s, frankly, every single department. They’re constantly upping their game, constantly. It’s like, “We’re working on a new thing,” or, “We have a thing that’s about to go,” or, “This year, we’re trying to do this, X, Y, or Z.” From the start, I should just say projects that Jon Favreau [is involved with] in the Star Wars Universe have been very tech-forward. That is certainly a passion of Jon’s, and it’s a passion I share, and to have him as a mentor is the most extraordinary privilege.

I mean, listen, I’m someone who’s experienced a lot of privilege in my life, so this is saying a lot! [Laughs] Because my dad has been just an unbelievable mentor, but specifically, when it comes to emerging technology in cinema, what he is passionate about, his perspective on the opportunity, on the process, on the challenges, on the problem-solving around it and who to involve and how, the inclusiveness—he doesn’t want things to be proprietary. It’s about bringing minds together. So it’s very, very, very, very, very exciting and exhilarating to have watched all of that and to have had a chance to learn more about that.

SourceCollider
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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We’re racing towards the end of the debut season of Skeleton Crew, and as we count the hours until the seventh episode drops, the ever-awesome Maggie Lovitt from Collider sits down with Zero Friends Again director Bryce Dallas Howard to discuss her entry into the world of the Crew, her time in the GFFA so far and here her relationship with the cutting-edge technology that Star Wars employs to bring the saga to the small screen week by week.

Collider: Talking about the studio and the Volume, something I was thinking about is it seems like the Volume technology has improved a lot in the last five or six years since that was first introduced for The Mandalorian. Do you find that to be true, as well, on the set when things are happening? Something about this show feels so much deeper. There’s so much more depth. Maybe it’s that the production design is a different style and different team, but there’s just something about everything about the world feeling so much more alive.

BDH: Oh, that’s wonderful. I would just say that I’m in awe. That goes for everyone at ILM and everyone at Legacy Effects. It’s, frankly, every single department. They’re constantly upping their game, constantly. It’s like, “We’re working on a new thing,” or, “We have a thing that’s about to go,” or, “This year, we’re trying to do this, X, Y, or Z.” From the start, I should just say projects that Jon Favreau [is involved with] in the Star Wars Universe have been very tech-forward. That is certainly a passion of Jon’s, and it’s a passion I share, and to have him as a mentor is the most extraordinary privilege.

I mean, listen, I’m someone who’s experienced a lot of privilege in my life, so this is saying a lot! [Laughs] Because my dad has been just an unbelievable mentor, but specifically, when it comes to emerging technology in cinema, what he is passionate about, his perspective on the opportunity, on the process, on the challenges, on the problem-solving around it and who to involve and how, the inclusiveness—he doesn’t want things to be proprietary. It’s about bringing minds together. So it’s very, very, very, very, very exciting and exhilarating to have watched all of that and to have had a chance to learn more about that.

SourceCollider
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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