Fantasy Flight Games: Preview Actions in X-Wing Second Edition

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X-Wing Second Edition will be available at Gen Con 2018, with a full release on September 13th 2018, and is up for pre-order right now. This Fantasy Flight Games preview takes a look at actions in the new edition and how the new edition has adjusted and refined the rules.

“Here goes nothing.”
Lando Calrissian, Star Wars: Return of the Jedi

Being an ace starfighter pilot takes more than just fancy flying. You need to be in tune with your ship, making use of all of its unique capabilities if you want to come out on top. Whether you lock on to an enemy ship, fly erratically to become harder to hit, or clear your head of distractions, a pilot and ship working in tandem can be a powerful destructive force in the space battles of the Star Wars galaxy.

As you lead your squadrons into the heart of intense X-Wing™ Second Edition battles, your success or failure will depend upon the actions that you pair with the maneuvers your ships perform. While many of the fundamentals of actions carry over from the first edition, X-Wing Second Edition makes a number of refinements that add new dimensions to the game, creating new opportunities for bold gambits and surprising attacks.

Jonathan Hicks
Jonathan Hickshttps://farsightblogger.blogspot.com/
Jonathan is a tabletop roleplaying game designer working out of Northampton in the UK. His RPG works include 'Those Dark Places' and 'Pressure' from Osprey Games, the cinematic adventure 'Rapture Protocol' for Alien: The Roleplaying Game from Free League Publishing, rulebook and adventures for Fighting Fantasy RPG Stellar Adventures, adventures for Moebius Adventures, Gallant Knight Games and other publications, as well as dozens of articles, essays, reviews and interviews on the tabletop roleplaying hobby.
- Advertisement -
- Advertisement -

X-Wing Second Edition will be available at Gen Con 2018, with a full release on September 13th 2018, and is up for pre-order right now. This Fantasy Flight Games preview takes a look at actions in the new edition and how the new edition has adjusted and refined the rules.

“Here goes nothing.”
Lando Calrissian, Star Wars: Return of the Jedi

Being an ace starfighter pilot takes more than just fancy flying. You need to be in tune with your ship, making use of all of its unique capabilities if you want to come out on top. Whether you lock on to an enemy ship, fly erratically to become harder to hit, or clear your head of distractions, a pilot and ship working in tandem can be a powerful destructive force in the space battles of the Star Wars galaxy.

As you lead your squadrons into the heart of intense X-Wing™ Second Edition battles, your success or failure will depend upon the actions that you pair with the maneuvers your ships perform. While many of the fundamentals of actions carry over from the first edition, X-Wing Second Edition makes a number of refinements that add new dimensions to the game, creating new opportunities for bold gambits and surprising attacks.

Jonathan Hicks
Jonathan Hickshttps://farsightblogger.blogspot.com/
Jonathan is a tabletop roleplaying game designer working out of Northampton in the UK. His RPG works include 'Those Dark Places' and 'Pressure' from Osprey Games, the cinematic adventure 'Rapture Protocol' for Alien: The Roleplaying Game from Free League Publishing, rulebook and adventures for Fighting Fantasy RPG Stellar Adventures, adventures for Moebius Adventures, Gallant Knight Games and other publications, as well as dozens of articles, essays, reviews and interviews on the tabletop roleplaying hobby.
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