How ILM used paintings and maquettes to help bring the younger Dial of Destiny Indiana Jones to life

- Advertisement -
- Advertisement -

The creation by ILM VFX of the younger Indiana Jones who led the opening 20 minutes of last summers Oscar nominated Indiana Jones and the Dial of Destiny involved a number of disciplines, including some unique and surprising ones. befores & afters take a look at some of these processes which brought a mid-40’s Indy to life.

b&a: For the de-ageing of Harrison Ford, on set, what were some of the things done to help capture reference of the actor, in terms of camera set-up, lighting ref, etc?

Andrew Whitehurst: We used as many approaches as possible to ensure we maximized our coverage of the action. We used the FLUX facial capture rig, which attached two additional cameras on either side of the main taking camera that provided us with additional angles on the performance to help in producing 3D solves of the performance. We also scanned the sets, and shot lighting reference for every set up so we could precisely align all the CG geometry to the set, and accurately replicate the lighting for every angle.

Prior to shooting we had scanned Harrison Ford running through a full set of possible facial shapes, again to allow for more precise facial tracking of the source performance.

b&a: I heard you or ILM may have done some individual hand-made paintings and sculpted maquettes to aid in the process–can you talk about the intention of these?

Andrew Whitehurst: My background is in fine art and I was always taught that the best way to try and visually understand something is to draw, paint, or sculpt it. You have to start with a blank sheet or ball of clay, look at a lot of reference, and don’t trace anything, just draw or sculpt based on observation. The point is not necessarily to create a beautiful finished piece but to really force yourself to look hard at your subject, and the best way to do that is to try and create your own version from scratch.

I did a lot of paintings and drawings throughout the production, and a small maquette sculpt during pre-production, and I learned something about Harrison’s likeness with every one. Some ended up being more successful than others as finished pieces, but you learn a lot from the disasters, arguably more than from the ‘successes’. I really recommend hand crafted visual studies as part of the creative process, even for folks who don’t think they can draw, because the finished piece isn’t the important part, it’s the process of what you learn trying to make it which is invaluable.

Sale
Star Wars: The Living Force
  • Hardcover Book
  • Miller, John Jackson (Author)
  • English (Publication Language)
  • 432 Pages - 04/09/2024 (Publication Date) - Random House Worlds (Publisher)
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in 1981 and been a presence online since his first webpage Fanta War in 1996. He's contributed to Star Wars Insider (since '06) and Starburst Magazine (since '16) as well as ILM.com, SkywalkerSound.com, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, Star Trek magazine and StarTrek.com. He is a four-time Star Wars Celebration Stage host, the only podcaster to have appeared on every Celebration podcast stage since the stage began in 2015, the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
- Advertisement -

The creation by ILM VFX of the younger Indiana Jones who led the opening 20 minutes of last summers Oscar nominated Indiana Jones and the Dial of Destiny involved a number of disciplines, including some unique and surprising ones. befores & afters take a look at some of these processes which brought a mid-40’s Indy to life.

b&a: For the de-ageing of Harrison Ford, on set, what were some of the things done to help capture reference of the actor, in terms of camera set-up, lighting ref, etc?

Andrew Whitehurst: We used as many approaches as possible to ensure we maximized our coverage of the action. We used the FLUX facial capture rig, which attached two additional cameras on either side of the main taking camera that provided us with additional angles on the performance to help in producing 3D solves of the performance. We also scanned the sets, and shot lighting reference for every set up so we could precisely align all the CG geometry to the set, and accurately replicate the lighting for every angle.

Prior to shooting we had scanned Harrison Ford running through a full set of possible facial shapes, again to allow for more precise facial tracking of the source performance.

b&a: I heard you or ILM may have done some individual hand-made paintings and sculpted maquettes to aid in the process–can you talk about the intention of these?

Andrew Whitehurst: My background is in fine art and I was always taught that the best way to try and visually understand something is to draw, paint, or sculpt it. You have to start with a blank sheet or ball of clay, look at a lot of reference, and don’t trace anything, just draw or sculpt based on observation. The point is not necessarily to create a beautiful finished piece but to really force yourself to look hard at your subject, and the best way to do that is to try and create your own version from scratch.

I did a lot of paintings and drawings throughout the production, and a small maquette sculpt during pre-production, and I learned something about Harrison’s likeness with every one. Some ended up being more successful than others as finished pieces, but you learn a lot from the disasters, arguably more than from the ‘successes’. I really recommend hand crafted visual studies as part of the creative process, even for folks who don’t think they can draw, because the finished piece isn’t the important part, it’s the process of what you learn trying to make it which is invaluable.

Sale
Star Wars: The Living Force
  • Hardcover Book
  • Miller, John Jackson (Author)
  • English (Publication Language)
  • 432 Pages - 04/09/2024 (Publication Date) - Random House Worlds (Publisher)
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in 1981 and been a presence online since his first webpage Fanta War in 1996. He's contributed to Star Wars Insider (since '06) and Starburst Magazine (since '16) as well as ILM.com, SkywalkerSound.com, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, Star Trek magazine and StarTrek.com. He is a four-time Star Wars Celebration Stage host, the only podcaster to have appeared on every Celebration podcast stage since the stage began in 2015, the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
- Advertisement -
- Advertisement -
Close Popup
Privacy Settings saved!
Privacy Settings

When you visit any web site, it may store or retrieve information on your browser, mostly in the form of cookies. Control your personal Cookie Services here.

These cookies are necessary for the website to function and cannot be switched off in our systems.

Technical Cookies
In order to use this website we use the following technically required cookies
  • wordpress_test_cookie
  • wordpress_logged_in_
  • wordpress_sec

Google Adsense
We use Google AdSense to show online advertisements on our website.
  • _tlc
  • _tli
  • _tlp
  • _tlv
  • DSID
  • id
  • IDE

One Signal
For performance reasons we use OneSignal as a notification service.  This saves a number of cookies in order to apply notifcation services on a per-client basis. These cookies are strictly necessary for OneSignal's notification features.  It is essential to the service that these are not turned off.
  • _OneSignal_session
  • __cfduid
  • _ga
  • _gid

Affiliate Links
Fantha Tracks is reader-supported.  When you buy through links on our site, we may earn an affiliate commission.

Media Net
We use Media Net to show online advertisements on our website.
  • SESS#

Decline all Services
Save
Accept all Services
Mastodon