Designing the worlds of Skeleton Crew

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While Skeleton Crew is celebrated for evoking the adventurous spirit of the classic Amblin films of Steven Spielberg’s 80’s heyday, the show has to keep at the forefront of its mind the reality that it is indeed a story set in the galaxy far, far away. The official site catch up with co-production designers Doug Chiang and Oliver Scholl to look at the key locations from the first three episodes of At Attin, the Onxy Cinder and Port Borgo.

Outside the city center, structures are more spread out and painted in earthy tones, with prominent and identical sloping roofs that could be seen from afar and mid-century modern interiors with a sci-fi twist. “When I rewatched E.T., the strongest element I saw was the rooftop shapes,” Scholl says, just a hoverbike ride away from the forest and adventure.

In pre-production, the sprawling landscape was laid out in the Unreal Engine with help from Industrial Light & Magic, so directors could scout their locations in virtual reality. “We wanted to have the classic Star Wars forest and not emphasize that we’re on an alien planet,” Scholl says. “This is their home. They’re used to it. It is more about the sense of wonder that there’s something out there.”

There’s plenty to dig into in this article, so be sure to visit the official site for more, and check out our recent interview with Chris Ford and Jon Watts where they discussed their ideas for the suburbia of At Attin.

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and has been a presence online since webpage Fanta War in 1996. He is the EiC and Daily Content Manager of Fantha Tracks and currently contributes to ILM.com, SkywalkerSound.com, Star Wars – Das Offizielle Magazin, Journal of the Whills and Starburst Magazine, having previously contributed to magazines Star Wars Insider, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, partworks Build Darth Vader, Star Wars Encyclopedia, and Build The Millennium Falcon, and websites Jedi.net, Jedi News, StarWars.com, Lightsabre.co.uk, and Wirezone. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015 (hosting it four times), and is the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
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While Skeleton Crew is celebrated for evoking the adventurous spirit of the classic Amblin films of Steven Spielberg’s 80’s heyday, the show has to keep at the forefront of its mind the reality that it is indeed a story set in the galaxy far, far away. The official site catch up with co-production designers Doug Chiang and Oliver Scholl to look at the key locations from the first three episodes of At Attin, the Onxy Cinder and Port Borgo.

Outside the city center, structures are more spread out and painted in earthy tones, with prominent and identical sloping roofs that could be seen from afar and mid-century modern interiors with a sci-fi twist. “When I rewatched E.T., the strongest element I saw was the rooftop shapes,” Scholl says, just a hoverbike ride away from the forest and adventure.

In pre-production, the sprawling landscape was laid out in the Unreal Engine with help from Industrial Light & Magic, so directors could scout their locations in virtual reality. “We wanted to have the classic Star Wars forest and not emphasize that we’re on an alien planet,” Scholl says. “This is their home. They’re used to it. It is more about the sense of wonder that there’s something out there.”

There’s plenty to dig into in this article, so be sure to visit the official site for more, and check out our recent interview with Chris Ford and Jon Watts where they discussed their ideas for the suburbia of At Attin.

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and has been a presence online since webpage Fanta War in 1996. He is the EiC and Daily Content Manager of Fantha Tracks and currently contributes to ILM.com, SkywalkerSound.com, Star Wars – Das Offizielle Magazin, Journal of the Whills and Starburst Magazine, having previously contributed to magazines Star Wars Insider, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, partworks Build Darth Vader, Star Wars Encyclopedia, and Build The Millennium Falcon, and websites Jedi.net, Jedi News, StarWars.com, Lightsabre.co.uk, and Wirezone. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015 (hosting it four times), and is the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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