How Baby Yoda was created

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ILM VFX supervisor Richard Bluff recently spoke with The Hollywood Reporter and discussed the creation of Baby Yoda – or should we correctly say, The Child – explaining the switch between on set animatronic and CGI creation as well as the utilizations of StageCraft.

Character work ranged from the rhino-like CG Mudhorn to the breakout star, the wide-eyed Child, which started out as a planned reference puppet to give actors an eyeline on set. But in the end, a puppet built by Legacy Effects was used for most of the final shots. “We had two versions,” Bluff relates. “One was animatronic and required up to five puppeteers if we had to move the eyes, head and arms.” The other was a “stuffy” that could be held in the background when it was out of focus.

Additionally, a fully CG version of the character was created at ILM for “the rare occasion that we needed CG for the performance. It had to match the puppet exactly.

“We were all taken aback by how well he was received,” Bluff says of Baby Yoda, adding that the cast and crew were enamored of The Child even before the series debuted.

Another way the team captured the “handmade” look and feel of the original Star Wars saga was the use of miniature spaceships, shot with a new motion-control rig developed by ILM VFX supervisor and chief creative officer John Knoll. “We felt it would give us the charm of the original movie.”

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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ILM VFX supervisor Richard Bluff recently spoke with The Hollywood Reporter and discussed the creation of Baby Yoda – or should we correctly say, The Child – explaining the switch between on set animatronic and CGI creation as well as the utilizations of StageCraft.

Character work ranged from the rhino-like CG Mudhorn to the breakout star, the wide-eyed Child, which started out as a planned reference puppet to give actors an eyeline on set. But in the end, a puppet built by Legacy Effects was used for most of the final shots. “We had two versions,” Bluff relates. “One was animatronic and required up to five puppeteers if we had to move the eyes, head and arms.” The other was a “stuffy” that could be held in the background when it was out of focus.

Additionally, a fully CG version of the character was created at ILM for “the rare occasion that we needed CG for the performance. It had to match the puppet exactly.

“We were all taken aback by how well he was received,” Bluff says of Baby Yoda, adding that the cast and crew were enamored of The Child even before the series debuted.

Another way the team captured the “handmade” look and feel of the original Star Wars saga was the use of miniature spaceships, shot with a new motion-control rig developed by ILM VFX supervisor and chief creative officer John Knoll. “We felt it would give us the charm of the original movie.”

Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
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