The Mandalorian and Grogu, how it is supposed to be seen

- Advertisement -
- Advertisement -

With The Mandalorian and Grogu now established in cinemas around the world and edging its way towards $300m globally, we can start to look forward to the film arriving on Disney Plus later in the year, where it will sit alongside three seasons (and a third of The Book of Boba Fett) that already looked so cinematic that they themselves held up well to cinema screenings. It was that subject that Jon Favreau tackled as he looked at the visual effects and presentation of the sixth Star Wars movie in the past 11 years to hit the big screen.

The Mandalorian (Pedro Pascal) in Lucasfilm’s THE MANDALORIAN AND GROGU. Photo by Francois Duhamel. © 2026 Lucasfilm Ltd™. All Rights Reserved.

“Part of what people enjoyed about The Mandalorian was that we were delivering cinema-level effects,” Favreau notes. “And when we had projections on the big screen for things like premieres or fan screenings, it would hold up quite well. We had to take that up a notch and deliver best-in-class VFX on a scale that held up to IMAX projection. That meant taking a much longer time. We would turn around a whole season of a show in less than a year. For this, we had several years. We made sure we locked into what we wanted to do early so we could build sets, create assets and engage with every generation of visual effects that Star Wars has embraced over the decades. On one hand, we have state-of-the-art CGI with beautiful particle, water and fire simulations. But also, we go all the way back to doing motion-control miniatures, building spaceships, and engaging with Phil Tippett for stop-motion sequences in the film as well.”

SourceVFX Voice
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since webpage Fanta War in 1996. He currently contributes to ILM.com, SkywalkerSound.com and Starburst Magazine, having previously written for magazines and sites including Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Lightsabre.co.uk, Jedi News, Jedi.net, Build The Millennium Falcon, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, Star Trek The Official Magazine, Star Trek: TNZ and StarTrek.com. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015, hosting it four times, the EiC and Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
- Advertisement -

With The Mandalorian and Grogu now established in cinemas around the world and edging its way towards $300m globally, we can start to look forward to the film arriving on Disney Plus later in the year, where it will sit alongside three seasons (and a third of The Book of Boba Fett) that already looked so cinematic that they themselves held up well to cinema screenings. It was that subject that Jon Favreau tackled as he looked at the visual effects and presentation of the sixth Star Wars movie in the past 11 years to hit the big screen.

The Mandalorian (Pedro Pascal) in Lucasfilm’s THE MANDALORIAN AND GROGU. Photo by Francois Duhamel. © 2026 Lucasfilm Ltd™. All Rights Reserved.

“Part of what people enjoyed about The Mandalorian was that we were delivering cinema-level effects,” Favreau notes. “And when we had projections on the big screen for things like premieres or fan screenings, it would hold up quite well. We had to take that up a notch and deliver best-in-class VFX on a scale that held up to IMAX projection. That meant taking a much longer time. We would turn around a whole season of a show in less than a year. For this, we had several years. We made sure we locked into what we wanted to do early so we could build sets, create assets and engage with every generation of visual effects that Star Wars has embraced over the decades. On one hand, we have state-of-the-art CGI with beautiful particle, water and fire simulations. But also, we go all the way back to doing motion-control miniatures, building spaceships, and engaging with Phil Tippett for stop-motion sequences in the film as well.”

SourceVFX Voice
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since webpage Fanta War in 1996. He currently contributes to ILM.com, SkywalkerSound.com and Starburst Magazine, having previously written for magazines and sites including Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Lightsabre.co.uk, Jedi News, Jedi.net, Build The Millennium Falcon, Geeky Monkey, TV Film Memorabilia, Model and Collectors Mart, Star Trek The Official Magazine, Star Trek: TNZ and StarTrek.com. He is the only podcaster to have appeared on every Celebration podcast stage since it began in 2015, hosting it four times, the EiC and Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
- Advertisement -
- Advertisement -