Star Wars Battlefront II new microtransactions are an improvement, but unlocks are still grindy

- Advertisement -
- Advertisement -

How’s that for an article headline, one too cool to change from the original Kotaku article, who dive into the new Star Wars Battlefront II microtransactions and unlock system.

Star Wars Battlefront II’s latest update brings microtransactions back to the game, allowing players to spend premium currency on cosmetic outfits. It’s an improvement over the ability granting loot boxes from early access but pricey skins add an unwelcome new grind to a game.

Microtransactions in Battlefront II initially allowed players to use a premium currency called ‘crystals’ to purchase loot crates that dropped random star cards. Star cards are equippable boosters that can reduce the cooldown on player skills or buff stats like health. The notion of being able to buy tons of loot crates to gain advantages over players set off a firestorm of controversy. EA temporarily disabled the ability to purchase crystals hours before the game launched. The game’s latest update adds a fun Stormtrooper versus Ewok game mode but more importantly brings microtransactions back into the game for cosmetic items only.

For all the deets and info, head to Kotaku.

SourceKotaku
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
- Advertisement -

How’s that for an article headline, one too cool to change from the original Kotaku article, who dive into the new Star Wars Battlefront II microtransactions and unlock system.

Star Wars Battlefront II’s latest update brings microtransactions back to the game, allowing players to spend premium currency on cosmetic outfits. It’s an improvement over the ability granting loot boxes from early access but pricey skins add an unwelcome new grind to a game.

Microtransactions in Battlefront II initially allowed players to use a premium currency called ‘crystals’ to purchase loot crates that dropped random star cards. Star cards are equippable boosters that can reduce the cooldown on player skills or buff stats like health. The notion of being able to buy tons of loot crates to gain advantages over players set off a firestorm of controversy. EA temporarily disabled the ability to purchase crystals hours before the game launched. The game’s latest update adds a fun Stormtrooper versus Ewok game mode but more importantly brings microtransactions back into the game for cosmetic items only.

For all the deets and info, head to Kotaku.

SourceKotaku
Mark Newbold
Mark Newbold
Exploring the galaxy since 1978, Mark wrote his first fan fiction in '81 and been a presence online since his first webpage Fanta War in 1996. He currently contributes to ILM.com and SkywalkerSound.com, having previously written for Star Wars Insider, StarWars.com, Star Wars Encyclopedia, Build The Millennium Falcon, Starburst Magazine, Geeky Monkey, TV Film Memorabilia and Model and Collectors Mart. He is a four-time Star Wars Celebration Stage host (the only podcaster to have appeared on every Celebration podcast stage since it began in 2015), the Daily Content Manager of Fantha Tracks and the co-host of Making Tracks, Canon Fodder and Start Your Engines on Fantha Tracks Radio.
- Advertisement -
- Advertisement -
- Advertisement -