Our friends over at R2-KT are celebrating the artists of the galaxy, shining a light on their work during these tough times which has seen conventions cancelled and postponed and their main revenue streams cut off as other matters take precedence. Every day through out June, R2-KT will focus on a talented artist of the galaxy, and today we take a look at the stellar art of Joe Corroney.
Joe has been illustrating official Star Wars artwork for books, games, trading cards, comic books, fine art prints, posters and magazines since 1997. He recently created exclusive Star Wars art for Disney WonderGround Gallery, Disney Parks and Disney Classic Collectibles, Star Wars Galaxy Series 8 Trading Card Series and Women of Star Wars Trading Card Series from Topps.
Other projects touched by Joe’s magic have included artwork for “Star Wars: The Rebel Files”, “Star Wars Propaganda: A History of Persuasive Art in the Galaxy”, Star Wars Insider magazine, and Star Wars Paint By Numbers for Becker and Mayer! Books, Disney Interactive’s “Star Wars: Assault Team” mobile game for iOS devices, “Star Wars: The Imperial Handbook: A Commander’s Guide”, “Star Wars: The Bounty Hunter Code: From the Files of Boba Fett” and “Star Wars: The Essential Reader’s Companion”. Over the years Joe has also created official Star Wars artwork for Hasbro, Acme Archives, Dark Horse Comics, Wizards of the Coast, IDG Entertainment, West End Games, and Paizo Publishing.”
We asked Joe, what is it about Star Wars that interested you to create such masterpieces?
“Star Wars was always a huge influence in my life and it was the main reason I pursued illustration work with Lucasfilm right out of art college. I saw Episode IV when it was released in 1977. I was only three years old at the time, going on four that Summer. But I remember the experience of seeing the movie for the first time vividly. It just felt so visceral to my young impressionable mind. I grew up with all the Kenner Star Wars toys too of course and I was collecting anything and everything Star Wars I could all the time well into high school and college. I also collected the Star Wars comics from Marvel and in those days before VHS the only way to relive the movie as a kid was to read the comics and play with the toys. I did that all the time, but I was also drawing the characters and scenes from the movies using my imagination and of course the comic books and toys as inspiration too. So Star Wars was very instrumental in my development and desire to become an artist.”
Store Envy: http://joecorroney.storenvy.com/
- Hardcover Book
- Dickinson, Seth (Author)
- English (Publication Language)
- 400 Pages - 11/10/2020 (Publication Date) - Del Rey (Publisher)